NET Y U

A networking tool designed to help graduate students at NYU advance their professional and academic goals across disciplines.

This was initially a group project that developed into research and mid fidelity prototypes. I continued working on it individually and redesigned the product into its final protoype form.

Role

Lead UI/UX Designer, UX Researcher

Group Members:

Srishty Bhavsar, Lourdes Keochgerien, George Wang, Kathy Laguerre

Tools

Figma, Figjam, Google Form

Duration

Group: 12 weeks

Individual: 8 weeks

Class

User Experience Design - New York University

Introduction

Problem

NYU graduate students with full-time jobs feel isolated due to insufficient time for their studies and career exploration.

How Might We Statement?

How might we help NYU Graduate students build cross-departmental relationships with students and faculty in other disciplines to broaden their academic and professional perspectives?

Research

Interviews

We first conducted 5 user initial user interviews amongst NYU graduate students about their experiences balancing their job and school. This involved designing an interview brief with questions about their background, community experience, challenges, and values at NYU. All responses from the user interviews were clustered into an affinity diagram to observe the main themes of the issues presented. We learned that most NYU students interact with students within their classes however feel isolated from the rest of the NYU campus. In addition, some students expressed its difficult to balance their work life, personal life, and school life.

Affinity Diagram of User Interview Responses

User Surveys

To gain more user data amongst a larger audience of working graduate students in the NYU community, we conducted 17 google form surveys. The data from the surveys and the interviews ultimately informed our key findings and insights about NYU working graduate students. Users had various feedback about networking and events.

Qualitative Data Example

Quantitative Data Example

User Personas

The first persona is based on the qualitative data about being a graduate working student that was found from the user interviews and the free response section of the survey. The second persona is primarily based on the qualitative and quantitative data results of the survey.

Qualitative User Persona

Quantitative User Persona

Insights

Working NYU graduate students need to bridge the gap between different programs, and their academic and professional careers because they feel isolated.

Insight 1:

Students want to network outside their program:

Insight 2: Sponsorship Packet

Students feel distant and secluded amongst other programs

Survey Quote

Insight 3: Preconceived Notions

Cross-department interaction is difficult

Interview Quote

Ideation

Currently, NYU has a website called “NYU Engage” which has some existing networking features. Because NYU Engage does not solve our design problem and has its own issues, we decided to use the SCAMPER ideation method to analyze the website, and potentially generate design ideas for our product.

Existing site screenshot: “NYU Engage”

In the sketching and ideation phase of the project, our team wanted to generate as many free flowing design solution ideas as possible. We enjoyed ideas that gave users an aspect of personalization as current networking sites such as "NYU engage" lacked features allowing students to customize their profile. In addition, we enjoyed the idea of event organization through a map or calendar. Finally, we were interested in a design style that resembled a network map.

Sketches of George Wang, Kathy Laguerre and Lourdes Keochgerien

testing

We conducted a heuristic evaluation on three lo-fidelity screens of a home, networking, and events map page and received basic feedback about the interface and functionality.

Lo-Fidelity User Testing Feedback

As a final group collaboration of the product, we ended upon designing two mid-fidelity prototypes that took concern of the user feedback. I would seek further feedback in the re-design stage.

Mid-Fidelity Prototype Changes

RE-Design (Phase 2: Individual work)

I still felt that the product had a lot of potential and room for improvement visually, and that the main functionalities of the prototypes had been simplified to meet deadlines. I felt that I could further develop the screens to truly showcase how the product expands networking opportunities for NYU students outside of their own major.

I decided to design two more screens of the networking page and profile page.


I then consulted feedback from two new users:

1. Lead product designer at a major networking company

2. Another NYU graduate student

Home Page Dashboard

The home page dashboard allows students to access their calendar, event map, network, and profile preferences. Students can also access any notifications on this page.

Interactive Events Map

Events Page

Networking Page

Profile Page

Design System

The feedback made it clear that the redesign of the product would require visual consistency in order to make the interface intuitive to users. As a result, I created a basic design system that allowed me to ensure consistency, modularity, and organization within the final prototype design of my product.

Final Prototype